This is the demo reel for Tweetland, a game by Tree Interactive.
Playing around making new synth sounds.
Music for Felipe Cartin’s graduation thesis project in Digital Animation. Made back in 2008. Felpe is animator and art director at Tree Interactive.
Bleepy-bloopy song combining some 8-bit sounds with slightly more modern ones.
Far from everything, in the middle of nowhere, lies a solitary observatory where small groups of astronomers spend late nights looking at the starry sky with unshakable discipline and everlasting wonder. And drinking cocoa.
The Earth is about to be lost to an agressive and mysterious alien invasion. You’re an ace fighter pilot flying right into the fray in an experimental ship designed with co-opted alien technology. Your mission: to survive and blast as many of the buggers as you can in the process.
Home of the cute but troubled Jubli people. A blend of 8-bit sounds and orchestra samples.
Here’s something darker and more ambient-oriented. The kind of music you would expect to hear in a space espionage game.
I tried complementing old-school game sounds and simple synths with more ambienty effects so it has an eerie but oddly peaceful atmosphere.
Cozy and colorful sounds and simple melodies. This song would go well in a game about riding horses in the sky.
A mystical tower, believed to house little more than gears and maintenance passages. You discover great mysteries in what appears to be the office of an ancient chronologist and the aged documents and notes scattered untidily across the room.